GoalGoal v1.0.1

A bundled sustained-work preset that routes work through `/goal` and limits execution to compatible Claude and Codex heroes.一个内置的持续工作预设,通过 `/goal` 路由任务,并把执行限制在兼容的 Claude / Codex 英雄上。

About this task任务介绍

Goal is a bundled sustained-work preset for work that should keep a single objective in focus while still respecting repository boundaries and compatible hero routing.

Why use Goal

It keeps the objective explicit

Goal captures one sustained-work objective and routes it through the /goal command surface so the run stays focused on the primary outcome.

It filters heroes to compatible executors

Only heroes backed by compatible Claude or Codex executor families are shown for Goal, preventing invalid hero choices before queueing work.

It still keeps repository scope explicit

Like other preset tasks, Goal only writes to repositories the user explicitly selects with write access.

Best fit

  • Best for: sustained implementation or debugging runs that should keep advancing a single objective.
  • Also good for: long-running cleanup, migration, or rollout work that benefits from non-interactive continuation.
  • Not for: open-ended brainstorming, vault-heavy research, or tasks that require incompatible hero families.

Goal 是一个内置持续工作预设,用于那些需要围绕单一目标持续推进、同时又要遵守仓库边界和兼容英雄路由的任务。

为什么使用 Goal

它让目标保持显式

Goal 会捕获一个持续工作目标,并通过 /goal 命令表面派发,让整次运行始终围绕主要结果推进。

它会把英雄过滤到兼容执行器

Goal 只会展示兼容 Claude 或 Codex 执行器家族的英雄,避免在排队前就出现无效的英雄选择。

它仍然保持仓库范围显式

和其他预设任务一样,Goal 只会写入用户显式选择为可写的仓库。

适用场景

  • 最适合:需要围绕单一目标持续推进的实现或排障任务。
  • 同样适合:迁移、清理或功能 rollout 这类适合非交互持续推进的工作。
  • 不适合:开放式头脑风暴、以 Vault 为主的调研,或依赖不兼容英雄家族的任务。